
"There are at least two kinds of games. One could be called finite, the other infinite.
A finite game is played for the purpose of winning, an infinite game for the purpose
of continuing the play".
Games are another area of interest. I prefer traditional, tabletop role playing games, which for me provide a interesting mix of narrative and mechanical elements.
Abstract games like Chess, or boardgames in general are distant seconds, and I am not very interested in wargames. Computer games are not a real passion: I may get a bit fixated for a couple of days on some specific time-waster, but these episodes are few and far between.
A finite game is played for the purpose of winning, an infinite game for the purpose
of continuing the play".
— Finite and Infinite Games
by James P. Carse
Games are another area of interest. I prefer traditional, tabletop role playing games, which for me provide a interesting mix of narrative and mechanical elements.
Abstract games like Chess, or boardgames in general are distant seconds, and I am not very interested in wargames. Computer games are not a real passion: I may get a bit fixated for a couple of days on some specific time-waster, but these episodes are few and far between.
- Traveller
- Gear Krieg
- Mini-Six
- Rules Light RPGs currently a list of reviews after some small-scale playtesting
- Espionage files (reading stuff for espionage games, not tied to any specific system)
- Maritime articles (Ideas for modern or near-modern sea adventures)
- The Project Project (an old idea of mine, finally put in writing by someone who knows how to do this stuff)