Pulp Krieg
A couple of games using Silhouette (specifically Jovian Chronicles) convinced me that the DP9 system was a very good compromise between realism and simplicity, so when they produced an RPG based on the same universe of their alternate WWII setting I quickly obtained a copy and launched a long campaign set in the '30s.

My own concept of "pulp stories" is quite different from the one proposed in the "official" GK universe, but Silhouette proved flexible enough to accomodate my own style without problems. Again, I tried to capture some of the stuff developed in my campaign in a website and make it available to other players.


My old Pulp Krieg pages - rehosted locally.